Hey everyone. I'm Daphne, I'm new here - I was DBN this week though, as Jane Smith.
Anyway, I am thinking of running a larp, probably a standalone one on a Sat or Sun afternoon. It's a 2-3 hour game for 15-20 people called The Black Hart of Camelot. It's a high fantasy medieval setting, in the time of (you guessed it) King Arthur, with an emphasis on intrigue, politics and chivalry. It was run with great success in both Auckland and Wellington last year. I played it and it was easily one of the awesomest larps I've played in!
It is very system-light and roleplaying-heavy. It was originally designed to run with boffer combat - ie foam swords, so you actually act out duels etc. I know this is a new thing down here, and I'd really like to give people a chance to try it out. Boffer weapons are easy to make with camp mat foam from the warehouse, and I can probably borrow some from various sources. It can also be run on a paper-scissors-rock system if necessary. It's not a combat oriented game, but some of the characters are knights and kings, so there could easily be duels for honour or the hand of a lady!
The game is set 'in the greenwood', so ideally I'd be looking to run it in an outside location, preferably reasonably private so wandering members of the public aren't likely to interrupt play. If anyone knows of a suitable location, that would be great!
There would be a cost associated with it, seeing as I will need to create or have couriered to me a number of key props, but I'll try and keep that as small as possible. Venue hire might also be an issue.
I have the players guide as a pdf, and permission from the author to distribute it. If you want to have a look, pm me!
I'm really keen to get this going, and it really is a fantastic, well-written larp!
Here is the introductory blurb, to give you a taste:
It is a kingdom that never was, and always will be. The tale of the rise and fall of Camelot has been told and re-told over the centuries and has often strayed far from the truth. Now shall we uncover the true history of Camelot, and of all the lords and ladies that had a hand in its shaping, and eventual undoing. Arthur is King of Britain, with four vassal kingdoms under him. To the southwest lies Cornwall, whose influence is growing. West is Cameliard, birthplace of Guinevere. In the north is unruly Lothian. East is noble Listenoise, home of the Fisher King. These four royal families vie for land and favour within King Arthur's court and their sons serve as Knights of the Round Table. Over the western sea lies the Kingdom of Ireland, fiercely independent of Britain. The new ideal of romantic chivalry is tested against the old rule of might, and Christianity clashes with the old pagan ways. Blood feuds are fought and unseen powers vie for the land’s soul. When a black hart enters Camelot, Merlin arranges a gathering of those who will decide the fate of the land after this omen. Now a crucial lost chapter in the history of King Arthur's Britain will unfold.

